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Sony has shared an early look at what to expect from the next generation of PlayStation consoles.
PlayStation 5’s lead architect Mark Cerny recently met with Jack Huynh, Senior Vice President and General Manager of AMD’s Graphics Business Unit. In a discussion posted on YouTube, the two spoke about ongoing advancements in graphics technology, though both emphasized that development is still in its early stages.
According to the companies, the new console will feature Neural Array clusters, a system of compute arrays designed to enhance rendering performance and image quality through faster real-time processing and improved upscaling.
Sony is also collaborating with AMD to integrate next-generation RDNA architecture components into the future PlayStation. AMD, in turn, unveiled its new Radiance cores, similar to Nvidia’s RT cores, built to accelerate ray tracing, shader operations, and texture processing.
The upcoming GPU will also include AI-driven scaling technologies such as Neural Radiance Caching to deliver more realistic lighting and detail.
To boost bandwidth and overall GPU efficiency, Sony and AMD are developing advanced compression algorithms. Current techniques like Delta Color Compression will be further refined to optimize performance and memory usage.
Together, these innovations are expected to deliver higher frame rates, improved fidelity, and more detailed visuals. While no release window has been confirmed, PlayStation 6 is expected to debut within the next few years.